Name | Elo | dElo |
---|---|---|
Paul McBeth | 1890.0 | 7.9 |
Richard Wysocki | 1888.5 | 3.2 |
Calvin Heimburg | 1867.8 | 11.2 |
Gannon Buhr | 1861.5 | 13.9 |
Chris Dickerson | 1855.1 | 3.3 |
Kyle Klein | 1852.8 | 8.3 |
Matthew Orum | 1851.3 | 10.8 |
Joel Freeman | 1840.2 | 8.3 |
James Conrad | 1832.2 | 9.0 |
Kevin Jones | 1831.2 | 3.2 |
Chris Clemons | 1822.2 | 3.9 |
Eagle McMahon | 1819.2 | 5.6 |
Simon Lizotte | 1818.5 | -7.0 |
Corey Ellis | 1817.8 | 3.1 |
Bradley Williams | 1814.0 | 6.5 |
Niklas Anttila | 1812.6 | 19.0 |
Ezra Aderhold | 1811.4 | 4.9 |
Isaac Robinson | 1808.4 | 14.1 |
Alden Harris | 1807.8 | 8.7 |
Nikko Locastro | 1806.7 | 0.3 |
Andrew Marwede | 1806.1 | 4.8 |
Andrew Presnell | 1804.8 | 5.8 |
Adam Hammes | 1804.5 | 2.3 |
Anthony Barela | 1803.7 | 7.5 |
Väinö Mäkelä | 1801.5 | 6.0 |
Win probabilities for the next DGPT or Major event.
Players | Win Prob (%) | Elo |
---|---|---|
Paul McBeth | 10.9 | 1890.0 |
Richard Wysocki | 10.7 | 1888.5 |
Calvin Heimburg | 7.7 | 1867.8 |
Gannon Buhr | 6.9 | 1861.5 |
Kyle Klein | 6.0 | 1852.8 |
Matthew Orum | 5.8 | 1851.3 |
Joel Freeman | 4.8 | 1840.2 |
James Conrad | 4.1 | 1832.2 |
Kevin Jones | 4.1 | 1831.2 |
Chris Clemons | 3.4 | 1822.2 |
Eagle McMahon | 3.3 | 1819.2 |
Simon Lizotte | 3.2 | 1818.5 |
Corey Ellis | 3.2 | 1817.8 |
Bradley Williams | 3.0 | 1814.0 |
Ezra Aderhold | 2.8 | 1811.4 |
Isaac Robinson | 2.7 | 1808.4 |
Alden Harris | 2.6 | 1807.8 |
Nikko Locastro | 2.6 | 1806.7 |
Andrew Marwede | 2.5 | 1806.1 |
Andrew Presnell | 2.5 | 1804.8 |
Adam Hammes | 2.5 | 1804.5 |
Anthony Barela | 2.4 | 1803.7 |
Väinö Mäkelä | 2.3 | 1801.5 |
Methodology:
These win probabilities are experimental. The probabilities are generated using a logistic regression and are based exclusively on player Elo rating. The better a rating the better the probability of winning an event.
Below is a plot of win probability by Elo rating. The probability follows a sigmoidal curve. FLoat cursor over points to see player name, rating, and win probability.
Name | Elo | dElo |
---|---|---|
Kristin Tattar | 1873.6 | 9.7 |
Paige Pierce | 1853.5 | 2.1 |
Catrina Allen | 1844.1 | 12.8 |
Missy Gannon | 1840.7 | 8.3 |
Ohn Scoggins | 1827.4 | 3.2 |
Henna Blomroos | 1826.1 | 13.4 |
Eveliina Salonen | 1825.4 | 7.8 |
Sarah Hokom | 1807.8 | 8.7 |
Valerie Mandujano | 1801.7 | -10.7 |
Ella Hansen | 1794.5 | 7.4 |
Kat Mertsch | 1789.1 | 4.3 |
Hailey King | 1780.2 | 16.8 |
Macie Velediaz | 1773.7 | 8.4 |
Natalie Ryan | 1773.4 | 15.4 |
Holyn Handley | 1767.8 | 15.9 |
Jessica Weese | 1763.7 | 3.8 |
Jennifer Allen | 1757.2 | 16.2 |
Lisa Fajkus | 1752.5 | -2.2 |
Madison Walker | 1752.4 | 5.4 |
Alexis Mandujano | 1752.3 | 5.9 |
Deann Carey | 1750.7 | 2.5 |
Heidi Laine | 1744.6 | 13.9 |
Rebecca Cox | 1743.5 | 5.8 |
Maria Oliva | 1742.7 | 1.5 |
Juliana Korver | 1739.3 | 9.3 |
Win probabilities for the next DGPT or Major event.
Players | Win Prob (%) | Elo |
---|---|---|
Catrina Allen | 9.2 | 1844.1 |
Missy Gannon | 8.8 | 1840.7 |
Ohn Scoggins | 7.6 | 1827.4 |
Henna Blomroos | 7.5 | 1826.1 |
Eveliina Salonen | 7.5 | 1825.4 |
Sarah Hokom | 6.1 | 1807.8 |
Valerie Mandujano | 5.6 | 1801.7 |
Ella Hansen | 5.1 | 1794.5 |
Kat Mertsch | 4.8 | 1789.1 |
Hailey King | 4.3 | 1780.2 |
Macie Velediaz | 3.9 | 1773.7 |
Holyn Handley | 3.6 | 1767.8 |
Jessica Weese | 3.4 | 1763.7 |
Jennifer Allen | 3.1 | 1757.2 |
Lisa Fajkus | 2.9 | 1752.5 |
Madison Walker | 2.9 | 1752.4 |
Alexis Mandujano | 2.9 | 1752.3 |
Deann Carey | 2.9 | 1750.7 |
Rebecca Cox | 2.6 | 1743.5 |
Maria Oliva | 2.6 | 1742.7 |
Juliana Korver | 2.4 | 1739.3 |
Methodology:
These win probabilities are experimental. The probabilities are generated using a logistic regression and are based exclusively on player Elo rating. The better a rating the better the probability of winning an event.
Below is a plot of win probability by Elo rating. The probability follows a sigmoidal curve. FLoat cursor over points to see player name, rating, and win probability.
Elo Ratings were invented by Physicist Arpad Elo in the mid-twentieth century as a way to measure the relative skill of chess players. They are now used for a wide variety of sports (including esports).
Elo ratings were originally designed for measuring players of one-on-one sports. However, I have been working since ~2017 to modify the metric for disc golf (see this article for more details).
The two equations below, which I use for this metric, are pretty much the standard Elo equations. ES stands for expected score, S is actual score, and K is the k-factor, which is a multiplier for the amount a rating will change per round. I am currently using a k-factor of 20.
\[ Elo_i=Elo_{i-1}-K*MS*(S-ES)\] \[ES=\frac{1}{(10^{-(Elo_n-\overline{Elo})/400}+1)}\]
S is a standardardized actual score that varies between 1 (best score of the round) and 0 (worst score of the round).
MS (margin stabilizer) is an additional (and novel) multiplier that influences how much ratings change per round. However, unlike k-factor, which is the same for all players, the MS value is different for each player and based on how a player’s rating compares to the average rating of the field. If a player’s rating is low compared to the field, a very good round will cause their rating to go up a lot, but a bad round will not cause their rating to decrease. The opposite is true for players with high ratings. So it has the largest effect at the margins, hence the name.
\[MS=[e^{S-ES}]^{-(Elo_n-\overline{Elo})/100}\]